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This was relaly a nice entry. I appreciate the spy thriller feeling of the entry. I was able to complete the mission by being careful and really listening to the sounds. I do think there could be a sort of footstep sound since i was unsure if i was walking forward or not. And also some indication of where the objective is like you enter from the west or something. The voice acting was relaly well done and i love the story setup. I hope to see this develop further.

Having a verbal current player location and objective locator indicator is such a good idea. I never even considered that as an option while putting this game together. Thank you for your feedback!